Pixologic™ ZBrush® 2020 - Starts and Finishes Expertly.


No other tool comes close to being inspirational.

ZBrush characters are like the real person or the real creature before you. ZBrush sets the industry standard for digital sculpting and painting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback.

When you use ZBrush you'll be empowered by the same tools employed by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators, advertisers, scientists and other artists the world over. In fact, we have even received an Academy Award for the technology that powers ZBrush. In short, ZBrush is an art tool created by artists, for artists. It allows you to create models and illustrations limited only by your imagination, at a speed that allows you to stand out in today's fast paced industry. New in ZBrush 2020:

- Expanded brushes XTractor, HistoryRecall and DecoCurve.

- No Back&Forth strokes modifier.

- Expanded MorphUV: view unwrapped UV layout in ZBrush.

- Sculpt /paint on 2D unwrap of a model, update all to 3D model.

- Move Infinite Depth: apply details directly inline of brush cursor.

-Texture Adjust by Color & PolyPaint

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ZBrush - The Tool Leading 3D Modelers Prefer

All-in-One Digital Sculpting Solution for Those Inspired to be Masters of their Art

If you have seen the absolutely amazing 3D sculpts of Cameron Farn , famous Concept Designer & Consulting Artist at Carvel Creative (cameronfarn.com), that of Gilberto "Soren" Zaragoza (https://s0r3n.artstation.com/), senior digital sculptor for Warner Bros. Entertainment, and well-known Zhelong Xu , born in the 'pottery capital' Jing DeZhen of China and achieved international repute (https://zhelongxu.com/) - these top artists have very different art style and genres - but they all have one thing in common, they all use ZBrush® and you understand the quality work; manoeuvres and in-depth digital modeling to perfection that can be achieved.

Did you know?
-You can actually Transpose Move Tool for extrusions and non-uniform scaling.
- Do rigging with ZSpheres
- Avail to the wealth of plugins in ZBrush such as load multiple objects at one go.
- Customize UI
- Use Backface Masking to prevent geometry collapsing at thinner sections
- Initialize tab enables edit primitive before turning into polymesh to be sculpted.
- Topology and Polygroup masking to improve workflow.

(reference: from https://www.creativebloq.com/ )

Compatibility

  • 64-bit Windows| CPU: i5/i7/Xeon |RAM: 8GB required |HDD: 100GB HDD free scratch disk space