thinkingParticles 6.9

Countless blockbuster movies and projects depend on thinkingParticles' limitless ability to recreate advanced physics-based particle effects fully procedural and rule-based.

The release of thinkingParticles Subscription Drop 9 represents one of the biggest bug fix sweeps and workflow enhancements, yet. Overall simulation robustness, outstanding fluid solver stability and enhanced soft body dynamics offer a uniquely rounded overall Visual Effects experience for every 3ds Max user.
Besides some serious housekeeping, new advanced Visual Effects operators have been added to the tool chest. Find below a short summary of new functions and features found in thinkingParticles Subscription Drop9.

Particle Based Fluids

The introduction of a new fluid solver: SPH VE 6.9 marks a landmark achievement for all 3ds Max users who usually experience a lack of realistic all-purpose particle based SPH fluid solver options. The new algorithm creates a more stable fluid simulation with less experimentation and guesswork in parameter setup. Automatic foam generation in fluid simulations is now more predictable and accurate as it aligns with the real world phenomena of air bubbles rising to the top of the fluid surface.

  • tP_movie_poster.jpg

Time Independent Simulation Caches: thinkingParticles 6.9

It is a well known secret within the Visual Effects industry, that 3ds Max and thinkingParticles combined, serves up a killer application to beat any other visual effects production pipeline out there in the market - plain and simple. Nothing compares: Quality, Speed and Return of Investment when you go for a 3ds Max/thinkingParticles FX pipeline. Continuous updates and free enhancements empower our professional vfx artists to stay at the cutting edge of competition.
For the first time, thinkingParticles offers the concept of truly time independent simulation caches. In the past, once a simulation was cached out to a hard disk, there was not a lot of manipulation possible. thinkingParticles’ new time independent simulation caching offer ultra fast interactive timeline scrubbing and the possibility of easy particle manipulation after the fact.


  • 3ds Max 2021
  • 2020
  • 2019 (earlier versions till 2016
  • ok to use
  • support nil)