thinkingParticles 6.10: Learning Rendering

finalRender and thinkingParticles the new Powerhouse

Countless blockbuster movies and projects depend on thinkingParticles' limitless ability to recreate advanced physics-based particle effects fully procedural and rule-based. The release of thinkingParticles Subscription Drop 10 represents a massive step towards better and faster Visual Effects all done in 3ds Max. Once again, simulation robustness with outstanding fluid solver stability and enhanced soft body dynamics offer a uniquely rounded overall Visual Effects experience for every 3ds Max user. Besides some serious housekeeping, new advanced Visual Effects operators have been added to the tool chest. Find below a short summary of new functions and features found in thinkingParticles Subscription Drop 10.

NanoVDB & finalRender - Free with thinkingParticles

NanoVDB is a highly optimized subset of OpenVDB, optimized to leverage the power of massive parallel processing units. Such processing power is usually found in modern CPUs and GPUs. However, while NanoVDB really shines on modern high performance GPUs, it does also render remarkably well on modern multicore CPUs. GPU accelerated NanoVDB functionality, in thinkingParticles, is offered through the use of the fastest and most advanced Unbiased Physically Based Spectral renderer available for 3ds Max: finalRender. It is the only renderer offering trueHybrid™ rendering technology, delivering to you the best of both worlds. CPU, GPU or both of the devices can be used, leveraging the full potential and rendering power of your Workstation.

  • tP_movie_poster.jpg

thinkingParticles 6.10 - adding Value with every Drop

thinkingParticles just got upgraded in value - Big Time! With its latest release, thinkingParticles now comes integrated with the fastest and most affordable Physically Based Spectral Path Tracing renderer for 3ds Max: finalRender. Yes, you read that right - for the first time in thinkingParticles release history we are able to offer a true continuous OpenVDB workflow on 3ds Max. Start to finish - all in one place - all in one tool!
No longer is there any need to switch tools or break workflows. Wwork with massive OpenVDB operations inside of 3ds Max - and thanks to thinkingParticles Subscription Drop 10 - those massive data sets can easily be handled and visualized. Set up Your visual effects and render - it's that simple!
With the addition of OpenVDB PointDataGrid support, and highly efficient GPU accelerated NanoVDB rendering through finalRender at no extra cost, the 3ds Max VFX Powerhouse just became elevated to new heights.


  • 3ds Max 2022
  • 2021
  • 2020 (earlier versions till 2016
  • ok to use
  • support nil)