finalFluid Release 1.0

Real-time Fire & Smoke Sparse Grid GPU Solver for 3ds Max

Cebas Visual Technology Inc. is excited to announce, for immediate release, its first commercial Release of finalFluid for 3ds Max.

Being under development for more than 2 years, and available as a Free Public Beta version since March 2022, finalFluid scored already some spots in several upcoming BlockBuster Movie Productions! Find some reals Christmas magic, created by finalFluid, in the upcoming Apple TV+ production SPIRITED with Ryan Reynolds, Will Ferrell, Octavia Spencer, out in Cinemas and on Streaming in November 2022. Watch the Trailer here: Spirited Trailer


finalFluid is a NVIDIA - GPU only based dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a Sparse Voxel Grid within an unbounded simulation domain. finalFluid is different, its solver allocates simulation blocks in a dynamic way, so it uses only memory in active/resident regions of interest.
Sparse Grid technology in finalFluid removes a long-standing restriction of GPU fluid solvers - regular grids waste enormous amounts of memory by allocating precious GPU memory in regions of the volume where nothing happens at all!
For the first time, 3ds Max artists can enjoy and leverage the benefits of integrated real-time fire & smoke GPU simulations.
Thanks to its deep integration into 3ds Max, finalFluid is able to make use of the wealth of advanced 3ds Max animation tools on the market. The times of excessive and complex import and export workflows are finally over! Everything happens right inside of 3ds Max, in real-time.
finalFluid is compatible with most 3ds Max tools including standard particle systems and renderers. In addition to the integrated toolset, advanced plug-in tools are supported, as well. Specifically thinkingParticles, finalRender, tyFlow and vray are some of the advanced plug-ins that perfectly integrate with finalFluid.

Major features are:

  • 100% NVIDIA-GPU Accelerated Sparse Grid Solver
  • New, Real-time Workflow right inside of 3ds Max
  • Movie Quality Fire & Smoke VFX in Real-time
  • Standard Particle Support
  • Advanced 3rd Party Particle System Support
  • Internal and External Renderer Support via OpenVDB
  • Direct Volume Rendering™ with finalRender


finalFluid is shipping with support for all of the latest 3ds Max versions: 3ds Max 2023, 2022 and 2021. Users can find more in depth product descriptions and order direct from cebas’ website at

Minimum Requirements are:

  • DX12 NVIDIA GPU and Windows 10
  • Nvidia GTX Graphics card with a minimum of 4GB (better additional 8GB Card)
  • 3ds Max 2023/2022/2021
  • Enough hard-disk (better SSD) space to write gigabytes of simulation data caches.
  • Latest NVIDIA Drivers