The Distance Condition measures the distance between two particles or objects. You may choose any two objects you want to measure the distance between, even standard 3ds Max mesh objects can be piped into this condition and used for the distance measurement. When you want to use a mesh, an ObjectToParticle Operator or a Node Helper creates the relevant information to be used as position inputs. Whenever the distance reaches a certain amount, a “true” output is generated.
ON - (Bool) This input data stream determines whether the operator is considered 'on' or 'off'. You can connect other operators to this input channel such as a Bool Helper to activate/deactivate the whole operator.
Time - (Time) This input data stream is used to define the local time for the operator when the user wants to override the default system time.
Position 1 - (Position) This input data stream is used to define the first node or object that is to be used to determine the distance value. Without two nodes, this condition will not function.
Position 2 - (Position) This input data stream is used to define the second node or object that is to be used to determine the distance value. Without two nodes, this condition will not function.
Radius 1 - (Scalar) This input data stream is used to override the Radius 1 spinner setting.
Radius 2 - (Scalar) This input data stream is used to override the Radius 2 spinner setting.
Output - (Bool) This output data stream sends a true message if the distance value is reached, and a false message the distance is not met.
Distance - (Distance) This output data stream sends out the current distance between the two selected nodes or objects.
Direction - (Direction) This output data stream sends out a normalized XYZ direction (direction only, no length) that is generated the two selected nodes or objects. The direction is determined from Position 1 to Position 2.
Radius 1 - This spinner sets the minimum radius that is taken into account to measure the distance between objects. If the distance between the two selected nodes lies within the range of Radius 1 to Radius 2, the output is set to true (logical 1).
Radius 2 - This spinner sets the maximum radius that is taken into account to measure the distance between objects. If the distance between the two selected nodes lies within the range of Radius 1 to Radius 2, the output is set to true (logical 1).
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