finalRender™ 3.5 SE
Availble in both 64 and 32 bit versions
fR-CarPaint2 Material

As the successor of the fR-CarPaint material, fR-CarPaint2 offers vastly enhanced, real-world lacquer and paint effect simulation as found in actual metal car finishes.
This material/shader simulates the subtle multi-layer, glossy finish of car paints, including metallic glitter or flakes embedded in the paint itself.
Features
- > About 3.5 SE
- > Render Elements
- > fR-AA Sampling
- > RE Passes
- > fR Reinhard
- > Object Properties
- > Full pyroCluster
- > fR-Skin2
- > fR-CarPaint2 *
- > fR-3DGradient
- > fR-CD
- > fR-Curvature
- > fR-DistantFur
- > fR-Electron
- > fR-Elevation
- > fR-FastSkin
- > fR-Ghost
- > fR-MeshDistance
- > fR-Ocean Material
- > fR-Ocean Object
- > fR-ReWrapper
- > fR-Tension
- > fR-ThinFilm
- > fR-Velvet
- > fR-VolumeSolid
- > fR-Wet
- > fR-XRay





