finalRender™ 3.5 SE
Availble in both 64 and 32 bit versions
fR-XRay
What is inside? fR-XRay can quickly simulate an X-Ray rendering effect. It is one of the easiest, most straight-forward ready-to-use material in finalRender 3.5.

Adjustment of a few settings creates the desired effect.

Because fR-XRay is a true raytracing material with full finalRender functionality, one can also make frosted glass or similar effects with this material. The boundaries are the user's imagination.
Features
- > About 3.5 SE
- > Render Elements
- > fR-AA Sampling
- > RE Passes
- > fR Reinhard
- > Object Properties
- > Full pyroCluster
- > fR-Skin2
- > fR-CarPaint2
- > fR-3DGradient
- > fR-CD
- > fR-Curvature
- > fR-DistantFur
- > fR-Electron
- > fR-Elevation
- > fR-FastSkin
- > fR-Ghost
- > fR-MeshDistance
- > fR-Ocean Material
- > fR-Ocean Object
- > fR-ReWrapper
- > fR-Tension
- > fR-ThinFilm
- > fR-Velvet
- > fR-VolumeSolid
- > fR-Wet
- > fR-XRay *





