finalRender™ R2 for Maya
Availble in both 64 and 32 bit versions
Unlimited Power - Affordable Pricing
finalRender R2 for Maya represents the latest in raytracing and rendering technology. It is a flexible and programmable raytracing system that can easily be integrated into the workflow of both small and large studios.
Large production houses will love the flexibility and tight integration with Maya, along with the many programming options finalRender R2 for Maya has to offer. ShaderGrind™, for example, is cebas' latest approach to shader programming which is accessible from inside the Maya user interface.
Besides the many Maya features, finalRender R2 for Maya is a platform independent rendering solution that will work perfectly in a mixed environment where Maya and CINEMA 4D are used. Only one rendering system for both platforms will be needed! finalRender R2 for Maya will render the exact same output for Maya as it will for CINEMA 4D - 95% of the render settings are identical and can be easily re-used or transferred.
Pricing
|
finalRender R2 for Maya incl. Translator (R2) |
US$ 995 |
| Additional finalRender R2 Translator (R2) for Maya |
US$ 400 |
| Additional Renderfarm License (inc. RF-Translator) |
US$ 595 |
| Rental Renderfarm License (inc. RF-Translator). Per license, for 7 days rental. |
US$ 50 |
Important Licensing Information
finalRender R2 for Maya has the same base price for all platforms. So, it doesn't matter whether you buy it for Maya, CINEMA 4D or any other platform that might show up in the near future.
A Renderfarm license is meant for full frame network rendering (max. 16 local Cores + 16 Remote) and for adding extra Distributed Network Rendering CPU's. Each Renderfarm license includes the latest translators for the supported platforms. Every Renderfarm translator (RF-Translator) is meant to be used for network rendering only and will not work in interactive mode.
To obtain an additional interactive license for Maya, an additional finalRender Translator for Maya must be ordered. Every Renderfarm license for finalRender R2 can then be used as a full interactive modeling license. Licenses can be freely used between multiple applications for full frame network or distributed rendering.
We offer even more attractive multi-license pricing. If you require more than 5 licenses, please contact info@cebas.com
Volume License Pricing
|
1 x additional finalRender R2 license (max 32 Cores) |
$595,00 |
|
2 x additional finalRender R2 license (max 32 Cores) |
$990,00 |
|
4 x additional finalRender R2 license (max 32 Cores) |
$1.580,00 |
|
8 x additional finalRender R2 license (max 32 Cores) |
$2.360,00 |
|
12 x additional finalRender R2 license (max 32 Cores) |
$2.940,00 |
All prices mentioned are excluding tax or import duties that may apply in your country.
Features
- > About
- > Feature List
- > Render Elements
- > ShaderGrind
- > Physical Camera
- > ShaderBuilding
- > MTD
- > Caustics
- > Maya Shader Tree
- > Photometric Lights
- > NURBS Support
- > Distrib. Rendering
- > Flicker Free GI
- > Texture Baking
- > Lights&Shadows
- > DOF
- > Physical Sky
- > Cameras !
- > Benchmark
- > Keep Working
- > GI-Caustics
- > 20K Rendering
- > Light Model
- > Pricing&Licensing *





