Feature List
These are the most prominent features supported by finalRender 3.5
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All new HarmonicsGI Engine for faster, better and smoother results
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MSP engine enhanced, more robust, and more memory efficient
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Advanced FumeFX integration with spee-ups of up to 10x
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Enhanced and fine-tuned AQMC GI engine
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Real-world 3D Stereo Camera model
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Enhanced, flicker-free Sub-Surface Scattering animation rendering
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Camera Fly GI mode with AQMC
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Hyper-GI rendering technology for clean, fast GI results
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finalRender Image GI engine
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Optimized QMC GI engine
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32-Bit and 64-Bit support
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Advanced Render Elements support (Object Include and Exclude)
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Easy-to-use and -setup with fine tuned presets
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Powerful distributed rendering technolgy
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Advanced adaptive anti-aliasing for fast, clean rendering
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Advanced Micro Triangle Displacement (MTD)
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MTD Modifier
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GI Detail Detection for crisp, detailed GI
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Physical Sky, Physical Sky Map with Viewport Support
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True Physical Camera model
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Advanced cartoon and illustration rendering with finalToon
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Over 150 presets for materials and rendering settings
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Large set of finalRender shaders for more power & ease-of-use
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Blazing fast Sub-Surface Scattering
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Advanced "on-demand" Geometry Loading/Unloading
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Fast raytraced shadows
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True Caustic Light rendering with extended Energy Control
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Fast Area Shadows
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Highly optimized true 3D Motion Blur
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Photo-real Area light types based on IES industry standard
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Real-time Volume Light Rendering
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True geometry-based Direct Light Sources
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True geometry-based Indirect Light Sources
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Full set of advanced camera types (fish-eye, panorama & more)
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Physically correct DOF raytracing
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