fR-Wire
Technical Visualisation Effects

fR-Wire in finalShaders brings, for the first time, a true wire frame material to the raytracing system of finalRender.
What is special about this material is that it mimics behavior from the 3ds Max scanline renderer. The wire frame rendering material can be made of steel (reflections), stone, velvet, or even refractive glass wires.

A standard material with a bitmap was used on the cube in the background.
The front torus knot contains a velvet material, the back one a metal with reflections.
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