Depth of Field
Physically accurate Depth of Field (DOF) rendering can be easily performed with finalRender R2 for Maya. The latest ray acceleration technologies along with scene-wide caching algorithms, optimize render time, while still maintaining freedom to balance rendering speed against realism and high quality.
finalRender R2 for Maya comes with many camera models that can be used to simulate all kinds of real camera distortion effects. Each finalRender R2 for Maya camera type is perfectly integrated into the standard Maya workflow. No new tools or complicated methods must be learned to setup, for example, a Depth of Field camera effect.
The Depth of Field simulation of finalRender R2 for Maya can easily be controlled and adjusted with standard Maya modeling tools. You may either use the camera target as a focal point, or directly dial in the distance of the focal plane.