Bigger is BETTER!
finalRender R2 for Maya is a highly optimized raytracing system which offers many advantages over the built-in rendering options of Maya.
There is a growing need for higher resolution images and texture maps, with more than 10K resolution. NASA images, for example, have resolution sizes of 8K or even 21K. What if you had to render a view of earth with a high resolution NASA earth map texture? Right now, you would be lost. In Maya, none of the straight forward "press render" options would work very well.
finalRender R2 for Maya offers an ultra fast general bitmap paging algorithm that allows the use of texture maps of unlimited size* and render outputs of unlimited size*. finalRender's bitmap pager is completely transparent to the user. Just select a 21K texture map and finalRender will work it through!
*Image size depends on free space available on the hard disc.