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pyroCluster™ 3.5

Features of pyroCluster 3.5

pyroCluster is available in two variations: as an integrated part of ProOpticSuite or as a separate independent 3ds Max plug-in.  Both variations include full mental ray support for 3ds Max.

Supported Platforms:

  • Autodesk 3ds Max Design 2010-2012
  • 3ds Max 2010-2012
  • 32 and 64-bit


pyrocluster Features:
  • Enhanced Volume Stretching feature
  • Send/Receive GI for volumetrics
  • Caustic Receiving for pyrocluster volumes
  • Full mental ray support for 3ds Max and 3ds Max Design
  • Independent control for Self-Shadows, Cast Shadows and Light Shadows
  • All new Effects Editor to control all parameters via curves and effects controllers
  • Correct blending between 3ds Max volume effects
  • Highly Optimized VolumeTracer Engine with full ray marching control
  • All new Enhanced UI and Workflow
  • True and accurate VoXel shading
  • True 3D Surface Shadow Casting by 3D noise
  • Enhanced particle support for ThinkingParticles 3.0
  • Shadow casting support for all standard Light types
  • Real 3D volumetric lighting (clouds receive and transmit light)
  • Full finalRender Stage-1 raytracer support for reflection/refraction
  • Integrated particle motion analyzer
  • Cloud deforming/stretching by velocity
  • Various types of volumetric fractal generators
  • Z-Buffer support for focus and composing effects
  • Alpha Channel support
  • Material Effects Channel support for glow and other VP effects
  • Real 3D Volume Intersection with geometry
  • True volume light support , no special lights needed!

 

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