One amazing part of thinkingParticles, is a fluid based operator called A-Bomb. The default settings of this operator will make a perfect A-Bomb type mushroom cloud with realistic rolling movement! However, with thinkingParticles' true rule based approach, you can create much more than just a simple A-Bomb effect! This operator uses a fluid-like system that allows for the creation of many swirl and eddie effects. It can be used for example, to create rocket exhausts, breathing chimneys, fuel explosions and water fountains. We are sure that you will find many more uses for this unique thinkingParticles operator!
Check out some of the examples, all created with the A-Bomb operator within thinkingParticles.